Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 | 78744x 132x 14183x 45x 30312x 126x 30312x 126x 14183x 45x 14183x 45x 16325x 81x 196x 22x 6x 13575x 9962x 6x 22x 4x 30334x 30334x 14183x 14183x 14183x 14183x 14183x 14183x 1x 14182x 1119x 13063x 13063x 1112x 11951x 8x 11943x 3610x 8333x 1111x 7222x 1x 1x 7221x 7221x 2224x 4997x 2499x 2498x 2498x 14183x 16151x 21x 21x 16130x 1x 1x 1x 16129x 16129x 16129x 16129x 16129x 4998x 11131x 2254x 8877x 1x 8876x 2519x 1x 6357x 3609x 3608x 2748x 4x 2744x 28x 2716x 106x 2610x 5x 2605x 2605x 2519x 1x 86x 3x 83x 83x 16129x 30334x 4x | import { BYTES_PER_WORD, currentState, changeRunBit, instruction, MEM_TEXT_START, NUM_INST, } from '@utils/constants'; import {getInstInfo, memRead, memWrite, memWriteHalf} from '@utils/functions'; export function OPCODE(INST: instruction): number { return INST.opcode; } export function setOPCODE(INST: instruction, VAL: number): void { INST.opcode = VAL; } export function FUNC(INST: instruction): number { return INST.funcCode; } export function setFUNC(INST: instruction, VAL: number): void { INST.funcCode = VAL; } export function RS(INST: instruction): number { return INST.rs; } export function setRS(INST: instruction, VAL: number): void { INST.rs = VAL; } export function RT(INST: instruction): number { return INST.rt; } export function setRT(INST: instruction, VAL: number): void { INST.rt = VAL; } export function RD(INST: instruction): number { return INST.rd; } export function setRD(INST: instruction, VAL: number): void { INST.rd = VAL; } export function SHAMT(INST: instruction): number { return INST.shamt; } export function setSHAMT(INST: instruction, VAL: number): void { INST.shamt = VAL; } export function IMM(INST: instruction): number { return INST.imm; } export function setIMM(INST: instruction, VAL: number): void { INST.imm = VAL; } export function IOFFSET(INST: instruction): number { return IMM(INST); } export function TARGET(INST: instruction): number { return INST.target; } export function setTARGET(INST: instruction, VAL: number): void { INST.target = VAL; } export function signEX(X: number): number { if (X & 0x8000) return X | 0xffff0000; else return X; } export function zeroEX(X: number): number { return X & 0x0000ffff; } export function jumpINST(TARGET: number): void { currentState.PC = TARGET; } export function loadINST(LD: number, MASK: number): number { return LD & MASK; } export function process_instruction() { /* * Procedure: process_instruction * Purpose: Process one instruction */ const info: instruction = getInstInfo(currentState.PC); // R type if (OPCODE(info) === 0x0) { const rs: number = RS(info); const rt: number = RT(info); const rd: number = RD(info); const shamt: number = SHAMT(info); const funcCode: number = FUNC(info); // ADD if (funcCode === 32) { currentState.REGS[rd] = currentState.REGS[rs] + currentState.REGS[rt]; } // ADDU else if (funcCode === 33) { currentState.REGS[rd] = currentState.REGS[rs] + currentState.REGS[rt]; } // SUB else Iif (funcCode === 34) { currentState.REGS[rd] = currentState.REGS[rs] - currentState.REGS[rt]; } // SUBU else if (funcCode === 35) { currentState.REGS[rd] = currentState.REGS[rs] - currentState.REGS[rt]; } // AND else if (funcCode === 36) { currentState.REGS[rd] = currentState.REGS[rs] & currentState.REGS[rt]; } // OR else if (funcCode === 37) { currentState.REGS[rd] = currentState.REGS[rs] | currentState.REGS[rt]; } // NOR else if (funcCode === 39) { currentState.REGS[rd] = ~(currentState.REGS[rs] | currentState.REGS[rt]); } // SLT else if (funcCode === 42) { Iif (currentState.REGS[rs] < currentState.REGS[rt]) currentState.REGS[rd] = 1; else currentState.REGS[rd] = 0; } // SLTU else Iif (funcCode === 43) { if (currentState.REGS[rs] < currentState.REGS[rt]) currentState.REGS[rd] = 1; else currentState.REGS[rd] = 0; } // SLL else if (funcCode === 0) { currentState.REGS[rd] = currentState.REGS[rt] << shamt; } // SRL else if (funcCode === 2) { currentState.REGS[rd] = currentState.REGS[rt] >> shamt; } // JR else Eif (funcCode === 8) { currentState.PC = currentState.REGS[rs]; } if (funcCode !== 8) currentState.PC += BYTES_PER_WORD; } // J else if (OPCODE(info) === 0x2) { const target: number = TARGET(info) << 2; jumpINST(target); } // JAL else if (OPCODE(info) === 0x3) { const target: number = TARGET(info) << 2; currentState.REGS[31] = currentState.PC + 8; jumpINST(target); } // I type else { const rs: number = RS(info); const rt: number = RT(info); const imm: number = IMM(info); const opcode: number = OPCODE(info); // ADDI if (opcode === 0x8) { currentState.REGS[rt] = currentState.REGS[rs] + signEX(imm); } // ADDIU else if (opcode === 0x9) { currentState.REGS[rt] = currentState.REGS[rs] + signEX(imm); } // ANDI else if (opcode === 0xc) { currentState.REGS[rt] = currentState.REGS[rs] & zeroEX(imm); } // BEQ else if (opcode === 0x4) { if (currentState.REGS[rs] === currentState.REGS[rt]) currentState.PC += imm * 4; } // BNE else if (opcode === 0x5) { if (currentState.REGS[rs] !== currentState.REGS[rt]) { currentState.PC += signEX(imm) * 4; } } // LHU else if (opcode === 0x25) { currentState.REGS[rt] = loadINST( memRead(currentState.REGS[rs] + signEX(IOFFSET(info))), 0x0000ffff, ); } // LUI else if (opcode === 0xf) { currentState.REGS[rt] = imm << 16; } // LW else if (opcode == 0x23) { currentState.REGS[rt] = memRead( currentState.REGS[rs] + signEX(IOFFSET(info)), ); } // ORI else if (opcode === 0xd) { currentState.REGS[rt] = currentState.REGS[rs] | zeroEX(imm); } // SLTI else Iif (opcode === 0xa) { if (currentState.REGS[rs] < signEX(imm)) currentState.REGS[rt] = 1; else currentState.REGS[rt] = 0; } // SLTIU else if (opcode === 0xb) { if (currentState.REGS[rs] < signEX(imm)) currentState.REGS[rt] = 1; else currentState.REGS[rt] = 0; } // SH else if (opcode === 0x29) { memWriteHalf( currentState.REGS[rs] + signEX(IOFFSET(info)), currentState.REGS[rt], ); } // SW else Eif (opcode === 0x2b) { memWrite( currentState.REGS[rs] + signEX(IOFFSET(info)), currentState.REGS[rt], ); } currentState.PC += BYTES_PER_WORD; } if (currentState.PC - MEM_TEXT_START === NUM_INST * 4) { changeRunBit(); } } |